Over the past 20 years, I’ve had the privilege of working in the Comics, Video Games, and Slots industries, where I’ve developed expertise across key disciplines such as 2D illustration, User Interface design, Prototyping, and Typography. Currently, I work as an Artist, constantly refining my skills and placing a strong emphasis on improving communication to enhance collaboration within my team.
In 2017, driven by curiosity and a passion for game development, I founded VILLAINS GAMES STUDIO. This initiative allowed me to broaden my knowledge of the game industry, particularly in Game Design, UI/UX, and Art Direction. As both a creative lead and a manager, I gained valuable experience overseeing projects and leading teams, which sharpened my leadership abilities and taught me how to inspire and manage collaborators in the game design process.
I thrive in team environments and love working closely with colleagues at all levels to achieve the best possible results. For me, the creative process is a collaborative journey, and I’m passionate about contributing ideas while also learning from the perspectives of others.
No matter the project or team, I adhere to a set of core principles: maintaining consistent quality, fostering collaboration, ensuring open communication, promoting positivity, and demonstrating unwavering dedication.
I’m not afraid of challenges and see them as opportunities to grow. I enjoy exploring multiple solutions to problems, consistently applying design thinking to everything I work on, and combining creativity with practical problem-solving to drive success.
Programs I use for work:
Photoshop, Clip Studio paint, FIGMA, Wondershare Filmora
In my hideout immersed in dust and cobwebs inside the laboratory of wonders, I, together with my trusty companion, are working on the creation of a companion app to help adventurers in their explorations in the depths of monster-infested dungeons!
You can follow the progress on the dedicated Facebook page
Just click on the button below!
Best AI Website Maker
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